![]() So maybe this game gets a bit obscure at times for those who don't know the "theory" (I've written essays on this stuff, as I suspect at least one of the game's WRITERS has, lol). There's plenty of other stuff in there, like all the "identity" stuff, but it's basically things like that. Basically the guy is haunted by his past, etc.and has perhaps gone a tiny bit crazy from his thespian endeavours (as many actors do, lol). We’ve got our full review ready for your consideration, but if you’ve already dived into the game’s psychedelic horrors, you’ll want to consider our guides to help navigate the labyrinthine ship. So, in essence, The Formless Man is your own guilt about your lack of preparation for an acting role, chasing you down. Bloober Team’s much-anticipated horror sequel, Layers of Fear 2, is out today and ready to boggle your mind once again. If an actor doesn't do their "homework" properly, their character will theoretically emerge into the world not fully formed. ![]() "The Formless Man", for example, represents a piece of art that hasn't been properly "researched", and thereby properly "formed". I'm not gonna blot it out, read on at your own risk: Could you elaborate? I'm trying to make sense of the game but my cultural references are limited. As someone with both a film AND drama degree, trust me, almost every metaphor in the game relates to it: not least of all the "formless man" stuff. A big shout out goes to the B-movie live-action title screens that are in place I adored them every time I saw them.Originally posted by rjmacready:I might add: the whole thing is drenched in acting and film THEORY. ![]() There is a pretty heavy use of the humble mannequin again, which has become a very familiar horror game trope lately, but they use them in a very interesting and disturbing way at all times. ![]() It’s the mixture of styles and tones that really work brilliantly here, and in some levels we’ll find Layers of Fear 2 swapping seamlessly between monochrome and colour in its design, while in others the rooms and textures become warped, with the dimensions thoroughly distorted and played out like that of a child’s point of view. The visuals are great too, with some lovely use of light and shadow. It is an immense step up from the previous game, which was already very good, but if you feel that the linear approach to the game, the horrific jump scares and the lack of not being able to fight back is a bit of a hindrance, then perhaps this isn’t a game for you. There are also many puzzle elements to Layers of Fear 2, ones that I really enjoyed, and whilst I don’t want to spoil them here the development team have done some great things ideas that I’ve never seen before in a horror game. It’s always fun rather than annoying when you die, and it really does make the adrenaline pump the chance of an impending heart attack is usually very close. And that’s all because one of the most terrifying creatures I’ve ever seen in a game will chase you around the ship and your only action is to fly through the dark claustrophobic corridors, closing doors behind you quickly. However always at the back of your mind will be the use of the ‘run’ option and you will need to master this because there are times when you’ll be found racing around the ship in fear for your life. Basically put though, you walk around the space, crouching through vents and obstacles, interacting with pieces of scenery, items and puzzle elements. That’s not to say the game isn’t still bags of fun and there are some very neat tricks that play out in that department. The gameplay is much the same as it was the first time around in the original Layers of Fear, where it’s all about the journey and the experience rather than worrying too much about the interactive gameplay. It feels like the developers have used all their experience from the first game to now hone their experiences to perfection for the sequel. The writing across the board is excellent, poetic, scary and beautiful. There are loads of mini-narratives that arc from these main thrusts, all of which you will discover on the way. The main protagonist will be a star Holywood actor struggling with past trauma, while he prepares for one of the most important roles of his lifetime. In the sequel, players will explore the mysteries of a lonely ship in the middle of Atlantic Ocean. The third story is the tale of the actual crew of the huge ship and you find pieces of the story through notes, objects, and flashbacks on your journey. Bloober Team have shown off a new trailer for their upcoming psychological horror Layers of Fear 2. You have another thread where we find the story of two sibling children who like to play pirates and make believe, overwhelmed by the fear of a possible horrific presence roaming around and hunting them. One is the main actor’s journey through the ship, trying to work out what is real and what is horror. Basically though you have three narrative threads running through.
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